If you're mixing 64bit RPS with 32bit RMS. you'll see the follow error massage.
D02001 {WARNING} TgPathDLOpen: Bad DSO found: C:/Program Files (x86)/Pixar/RenderManStudio-2.0.2-maya2010/lib/shaders/RfMShadeops.dll (%1:(ᄡÂ) ùٸᆬ Win32 À?ë ÇwαᆬÀÌ ᄒƴմϴÙ.) [<Shading> Object: particleShape1 Shader: renderman/sprite/shaders/lambert2_]
S09001 {ERROR} Could not open RSL plugin "C:/Program Files (x86)/Pixar/RenderManStudio-2.0.2-maya2010/lib/shaders/RfMShadeops.dll": À۾÷; ϷáÇ߽4ϴÙ.) [<Shading> Object: particleShape1 Shader: renderman/sprite/shaders/lambert2_]
The reason of this, 64bit RPS won't be able to load the 32bit RSL plugin from RMS.
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