Wednesday, December 2, 2009

Demonstration of a Colored Smoke Bomb Effect



Done with Maya fluids in 2009. Fluid was sampled 24 fps with 2 steps per frame (48 fps really) and had a resolution of 5.6 million voxels.

Scene file in this thread:
forums.cgsociety.org/​showthread.php?f=86&t=817273

Reference:
i410.photobucket.com/​albums/​pp186/​ruchitinfushion/​Smoke_bomb5.jpg?t=1255943262

-shawn

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